SPACE.

Developer: Chimia Studio (currently inactive)
Role: Programmer
Platform: PC/Mac
Date: 2015

About the game.

My work in this project.

This was my final project on a Game Development Specialization course. I worked as the only programmer during all the development cycle, with lasted 6 months. The first concept was based on a game I made alone on GB Jam #3 and the game mechanics were expanded to create more fun player interactions. I also was the point of contact regarding git and Unity technical issues, since the game designer and artists had little experience with both technologies.